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Don Tuttle

Global Training Specialist, Luxion

Don Tuttle is a passionate digital artist with 22 years of experience leading design teams and creating 3D product renderings for brands like HP and OtterBox. As a senior 3D artist and team leader, he has trained industrial designers, CMF teams, engineers, and marketing directors. Don’s trainees especially appreciate his expertise in crafting effective processes and workflows using KeyShot.

Training others to become KeyShot experts and move on to rewarding careers gives Don a great sense of satisfaction. He often says: “Their success is my success.”

KeyShot Essentials & Advanced Features (RVSP Required)

IDC Skill Building

Sept 12, 2022

Founders Room

12:45 PM - 2:15 PM

Don will present two different, exclusive Lunch-n-Learn sessions for IDC attendees. Each will focus on different aspects of KeyShot’s latest rendering software, KeyShot 11. This will be a unique learning experience to upskill and optimize your workflow, to ensure maximum efficiency with stunning visual results for your designs.

Space is limited. RSVP and a full-conference or single day IDC ticket is required to attend.

Session 1 - KeyShot Essentials
KeyShot 11 is the core of creating eye-catching experiences, taking your visualization capabilities to the next level, introducing new ways to explore details, expanding how you present your ideas, and bringing balance to the art of creating 3D visuals.

Topics Covered:
- New feature overview
- Color, material, finish
- Physics simulation
- 3D paint
- KeyShot Clear Materials Demystified
- Glass, Transparent Plastic, Cloudy Plastic, and Multi-Optics Materials
- KeyShot Lighting
- HDRI editor basics

Session 2 - KeyShot Advanced
More advanced 3D rendering topics include custom material creation, modifying and creating custom HDRI environments, creating material templates, working with Model Sets and Studios, and how to render for post processing. Attendees will gain a deeper knowledge of the KeyShot interface and workflow from start to finish.

Topic Covered:
- KeyShot advanced lighting
- Best use of KeyShot HDRI environments and physical lighting together
- KeyShot advanced material creation
- Material graph introduction




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