Check out some of the highlights from the International Design Conference 2018.

Gary Hustwit took us behind the scenes of the past three years working with Dieter for the documentary “Rams.”

Becki Hyde shows how product designers, software engineers and product managers can work closely together to deliver human-centered software in a world of ambiguity.

While Krystal Persaud can’t decide what products should be made, she consciously puts her skills towards developing ideas she feels passionate about and encourages others to do the same.

Steve Selzer shares thoughts on how design—and the products we love—can help people develop the mindset and skills to constructively confront their teams, their customers and themselves.

Laura Flusche discusses the ongoing project of re-designing a design museum so it increases the appreciation of design’s power to make the world a better place and provides children and adults with opportunities to learn to think as designers do.

Colleen McHugh shares how New Orleans and the surrounding region have set a vision for a more resilient future in the face of the changing environment and how designers can approach climate change.

Surya Vanka answers the important question, 'How can the design process impact the numerous social challenges that surround us?'

Watch Marc Fenigstein as he speaks on Alta Motors’ growing portfolio of high-performance electric bikes and explains why companies must embrace a multidisciplinary approach to compete in the next era of hardware and develop game-changing, thrill-inducing products.

Through coastal and marine infrastructural design case studies, the chasm between biological desires and manufacturing limitations is examined in Adi Neuman's presentation. 

With the rise of the female-driven economy, Nichole Rouillac discusses how clients appreciate the experience balanced teams bring in creating innovative products and bringing new experiences that address authentic and unique human needs. 

Gerard Furbershaw, IDSA, believes his professional journey may prompt others to question if their current positions can be more emotionally fulfilling by incorporating hands-on design into their work activities.

Safir Bellali explores how many industries are being disrupted by the convergence of ground-breaking digital tools, exponential manufacturing technologies and shifting consumer expectations, and what it means for creativity.

Pamela Bailey and Ricardo Marquez share their view of how to transform what designers do intuitively into “time-travel” techniques that bring teams along for the ride.

Jonah Becker believes we must design products and experiences that are personalized, engaging, and inspire the behavior changes that lead to positive health outcomes.

Lloyd Cooper, IDSA, examines a different perspective that we could adopt that could enhance our ability to create.

Navit Keren details how she tried—and failed—to solve some of the service problems in EOL planning through the perspective of a service designer.

Jules Ehrhardt makes sense of the dramatic changes in the global creative industry and what it means for us in the creative class.