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TECH FOR HUMANS. NOT HUMANS FOR TECH.

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TECH FOR HUMANS. NOT HUMANS FOR TECH.

Claude Zellweger | Director of Design Google

The dilemma of our times is how to design technology that prompts us to both engage with, and disengage from, the devices we use. Increasingly, we find ourselves adapting to the offerings and constraints of technology. Shouldn’t it be the other way around? New technologies carry both risks and potential. At their best, immersive computing and augmented intelligence can become powerful tools for human connection, curiosity and learning. The conversation we need to have today is how designers are going to direct or redirect our relationships with technology in the coming decade. What we need are designers for the human age of computing.